opentk/opentk — pull request #73 by thefiddler (2014-03-11 14:04:38+00:00)
Title: [GameWindow] Do not override Target*Frequency in GameWindow.Run()

This patch makes the following code work as expected:
```csharp
var gw = new GameWindow();
gw.TargetRenderFrequency = 60;
gw.Run();
```
Fixes issue #69