eternaldensity/Sandcastle-Builder — pull request #859 by LucidCrux (2014-03-11 03:08:48+00:00)
Title: Refactor redacted

create Molpy.Redacted and moved all Molpy redacted stuff into it (except
for RewardRedacted, which seemed like it should stay with the other Reward functions)

refactored all references to match the move

Molpy.RedactedCrunch moved into Boost Crunchy with Mustard

Anyone know why I have to put Molpy.Redacted = new Molpy.Redacted() or everything comes up undefined?