clintbellanger/flare-engine — pull request #1036 by dorkster (2014-03-08 18:06:55+00:00)
Title: Restrict Entity movement to a multiple of UNITS_PER_PIXEL_*

Fixes #968

It's possible that we need to do something similar to this with Hazards.
However, I haven't noticed the bug's behavior with Hazards, so I left
them alone for now.