eternaldensity/Sandcastle-Builder — pull request #847 by mart0258 (2014-03-07 18:40:27+00:00)
Title: Fixes

Few changes:

* Blast furnace fallback message will no longer duplicate with "Blast Furnace in operation".
* Knights Temporal won't appear if infinite castles are destroyed. (They're useless once that happens.)
* CFB Molpifies an extra digit.
* Fast Factory no longer stalls if SGC is off. While it was already fixed, this change gets rid of the unnecessary loop. There appears to be no visible difference, with the only real impact being statements that there isn't enough chips.
* Monuments no longer pop open their group. Meant if you use draft dragon or the lever, and want to keep Tagged Items open.
* And fix a message for those upgrading before 2.32.