mono/MonoGame — pull request #2255 by danShumway (2014-03-03 18:59:40+00:00)
Title: Fixing issue #2236 in WindowsGL

GamePlatform.cs
Line 284: Removed IsActive = true;

OpenTKGamePlatform.cs
Line 145: Runloop - added IsActive = true;

Fixes issue #2236 - Game Deactivate fired during startup.
Makes IsActive only get set to true after initialization when the game actually becomes active.

Signed-off-by: Daniel Shumway