zuck/Horde3D — pull request #1 by jcmonnin (2014-03-03 13:35:06+00:00)
Title: Fix content folder location on MacOSX. Exit samples if resources can't b...

...e found.

All the code to locate the resource folder `Content` is isolated inside the `extractResourcePath`.
When the samples can't load the resources, they are stoped instead of showing a window with flickering garbage.