aajiwani/EasyNDK-for-cocos2dx — pull request #13 by thearsenik (2014-03-02 09:56:19+00:00)
Title: Fixed handled messages won't call the target/selector if target is not a...

... node from the current scene graph.

This is usefull when you call native code from a class that simply store data and is never added in the scene graph.