lanice/elemate — pull request #126 by kateyy (2014-02-28 18:27:53+00:00)
Title: Texture manager 125

This add a texture (unit) manager that keeps track of the texture units used in the program. Currently, all textures are always bound (->bindActive(...) after creating the texture). This works for now, as we have ~21 textures, my mobile AMD supports 32.