hrydgard/ppsspp — pull request #5577 by unknownbrackets (2014-02-27 08:33:09+00:00)
Title: Correct clipping in sceFontGetCharGlyphImage_Clip().

It was not clipping completely (clip x1/y1 was being doubled in the x2/y2), and didn't handle negative clip w/h.

Also, reduce to debug log (seems to work fine now and has been working fine in most games.)

-[Unknown]