voxelinc/voxellancer — pull request #426 by mrzzzrm (2014-02-23 15:22:38+00:00)
Title: FieldOfAim implemented

Fixes #136, #399

Previously only a dummy value, now in use. The specialbasicship, the current playership, has a quite small fieldOfAim to demonstrate the functionality.
In the final game the playership-hardpoints shouldn't be affected by this, only ai-controlled ships should be prevented from shooting in too big angles.