voxelinc/voxellancer — pull request #424 by psieg (2014-02-22 17:27:12+00:00)
Title: Fuel Voxel Damage

issue #372
depends on / includes #423
* Introduces destructionDamage for voxels
* FuelVoxel spawns an additional Explosion
* Fix models to colorcode cockpit and fuelvoxels (missed in the modelPR)
* remove zox models instead of trying to keep them in sync
* Add FrozenGameScenario (F3) to better test hitting special voxels
* Rockets can be fired at nothing, thought we agreed on that