adventuregamestudio/ags — pull request #119 by gurok (2014-02-10 00:03:21+00:00)
Title: Vsync

Direct3D requires that vsync be initialised when the game is started. I've added a configuration option to winsetup.exe that determines whether vsync is active when the game starts. In DirectX 5 mode, this can be toggled using the System.VSync property. In Direct3D, the property is now read-only.