dolphin-emu/dolphin — pull request #44 by degasus (2014-02-06 18:49:06+00:00)
Title: CPU Throttling by CodeTiming

atm we throttle by VI once per frame. As this isn't very often, we have a huge timing variance. This results in either a high audio latency or shuttering.

This new throttling does this once per ms emulation time per coretiming. But it accept a slowdown up to 40ms (a full frame of a 25fps game)