lilligreen/Torque2D — pull request #10 by rlranft (2014-02-01 19:45:07+00:00)
Title: Update SceneObject_ScriptBinding.h

in getContact(), @lines 1159, 1173 and 1184 changed pSceneObjectCollider to pSceneObjectCollider->getId() - pretty sure that dropping the pointer as an integer instead of the object's SimID was not the intent....