chrisforbes/OpenRA — pull request #71 by AgentAAA (2014-01-29 05:01:35+00:00)
Title: Buff the Obelisk of Nod's health and damage

The obelisk is in a very bad spot right now in-game, and I'd enjoy seeing the Obelisk brought up to the same position the AGT currently occupies.
I propose increasing Obelisk HP to 600, giving it the same level of durability as the advanced Guard tower, and Increasing it's damage to 360, making it more in-line with the AGT's base damage of 360/96 ticks and only mildly outstripping it's damage of 288 to heavy targets. This would make Obelisk's viable again and cause their damage to be sufficiently above turrets to be used well.