EvandroLG/audioJS — pull request #3 by netgfx (2014-01-27 15:48:53+00:00)
Title: Added support for loop and volume functionalities

User can now select to loop the selected audio, and/or change the volume.

These functionalities are quite important especially for use in HTML5 Gaming audio procedures.

User can now set **loop** and **volume** parameters or they default to false and 1 (highest volume)