EQEmu/Server — pull request #107 by KayenEQ (2014-01-26 09:46:48+00:00)
Title: Revised how dispel works.

Revision to how 'dispel' type spell effects function.
Previous they were 100% success rate and did not incorporate the effect values.
All dispels now have an appropriate chance to fail consistent with my observations on live and other data sources.
Be warned this will be considered a 'nerf' by players.