hrydgard/ppsspp — pull request #5240 by unknownbrackets (2014-01-27 03:41:57+00:00)
Title: Correct CheckAlpha() for un-rearranged textures

Fixes #4403. It was just not seeing the alpha when a texture had a large bufw and a small w, and transparent only near the bottom - as in FF1's case.

-[Unknown]