satellite-game/Satellite — pull request #197 by steinernein (2014-01-24 23:16:55+00:00)
Title: Retrying again.

Changes that were made:

Sync.sync(); no longer a prototype method of Sync class but now is part of Sync.init();

Tightened sync calls to 10 calls every second (100/1000);

In s.gameSatellite adjusted handleSync to broadcast position to ensure a smoother process.

Tolerances and adjustments do need to be made.