openfl/lime — pull request #25 by grapefrukt (2014-01-25 00:55:57+00:00)
Title: Disabled mipmaps since they will not be used anyway

I ran a few OpenGL analysis tools on my game to try and chase down a nasty bug and it was very upset about the filtering of textures. I added this line on recommendation by @jgranick, and it seemed to make it happy again.