ferriman/explorerRPG — pull request #4 by joshbyrom (2014-01-21 03:30:40+00:00)
Title: Some Fixes

### Player Movement
- [x] Player movement code has been simplified, and enemies can only move if the player moves successfully.

### Invisible Enemies
- [x] This seems to be fixed, experimented with it about 15 minutes.

### Every Enemy on Every Layer Moves
- [x] This should no longer happen.

### Android UI Issues
- [ ] Android scaling issues were not yet addressed