void256/coregl — pull request #4 by bgroenks96 (2014-01-18 03:07:43+00:00)
Title: Added new Core-JOGL implementations and new CoreShader setUniform system

Changes (all commits in this pull):
-Implemented CoreShaderJogl
-Implemented CoreRenderJogl
-Implemented CoreTexture2DJogl
-Rewrote setUniform system for CoreShader
-> setUniform now uses a more concise interface that grants access to all OpenGL glUniformXXX
functions via Reflection
-> please note that this change is still somewhat experimental atm :)
-Updated CoreShaderJogl and CoreShaderLwjgl to support changes to CoreShader
-Patched LWJGL examples to use updated CoreShader
-CoreSetupLwjgl now uses default DisplayMode bit-depth instead of hardcoded value when
checking compatible DisplayMode[s]
-Added package-visible JoglUtil class