lanice/elemate — pull request #83 by kateyy (2014-01-17 18:31:26+00:00)
Title: Rendering performance 82

Double frame rate now: the problem was the call to TerrainTile::initialize() in every frame.
The shadow mapping is a bit faster and nicer now =)

The most expensive operation in the moment is Hand update: fetching a pixel from the gpu memory takes some time.