pahimar/Equivalent-Exchange-3 — pull request #571 by ganymedes01 (2014-01-12 16:50:35+00:00)
Title: Fix for calcinator light level update

Force a light level update every time the tile entity state is changed.
Could also be done by sending an eventId == 6 and make that update the light level, but I think this way is simpler and it makes sure the light level is updated only after the state is changed