ivansafrin/Polycode — pull request #420 by wivlaro (2014-01-10 21:34:47+00:00)
Title: Ignore points and lines imported as they screw up the meshes

When importing meshes with polyimport, assimp will not discard line and point "polygons", resulting in corrupted meshes. Modification to importer to skip non-triangles. Not that we already open assimp in Triangulate mode, so it should already triangulate 4+-sided polygons down to triangles automatically.