virtual-world-framework/vwf — pull request #95 by eric79 (2014-01-10 19:34:31+00:00)
Title: Branch/remove initialize camera

The changes on this branch allow one to manipulate the camera directly in a scene's initialize function, without having to make a future call. Note: It does not change any of the applications that current make future calls to manipulate the camera. They will be updated on a different branch.

More generally, the updates ensure that any asynchronous calls from a prototype's initialize function complete before a node's own initialize function is called (thus we know that the camera will be fully ready). It also ensures that the kernel will wait for a driver with a blocking initializingNode function before considering it fully initialized.

@davideaster and @jessmartin, would you mind reviewing this?