hrydgard/ppsspp — pull request #5073 by unknownbrackets (2014-01-10 23:06:45+00:00)
Title: Fix buffer queue when filled in one shot.

It would mod by the size and think it was empty, even though it had plenty of data. This could happen if a game creates a ringbuffer with 512 packets and then does a single put operation with 512 packets.

Such behavior is rare though, since it will cause lag in starting the video. But, may fix some game or possibly music.

-[Unknown]