AnalyticalGraphicsInc/cesium — pull request #1375 by bagnell (2014-01-10 02:10:34+00:00)
Title: Multiple Render Targets

This adds renderer support for multiple render targets.

You must have support for the WEBGL_draw_buffers extension for this to work. If you are using ANGLE in Chrome, enable D3D11 and draft WebGL extensions in chrome://flags/.