msummers123/Movecraft-3 — pull request #1 by mwkaicz (2014-01-05 14:27:38+00:00)
Title: Optional support for hovecrafts cars and missiles and fix of #79,80,81

Optional properties for hovercafts with default values:

canHover: false # boolean if it will check hovering
hoverLimit: 0 # int 0 is perfect for cars, its used when canHover or useGravity - it make step only over one block (don't use too big numbers! each number means one (with useGravity - two) translation check process!)
harvestBlocks: # destroyed blocks (array of strings, default empty)
#f.e:
- LONG_GRASS
- DOUBLE_PLANT
#add flowers etc.
useGravity: false # boolean - try to go one block down each step of move (it checks hoverLimit count layers under craft , independent on canHover)
canHoverOverWater: true # boolean - prevent hovering over water (it checks hoverLimit count layers under craft)
moveEtities: true # boolean - if false, it prevents kamikaze and rocket drivers and causes release craft after cruise activation

corrected minHeightLimit and maxHeightLimit to 0 and 255, maxHeightLimit can be now same as minHeightLimit

bug fixes:
#79 (partial fix - only when moveEntities: false) ... when moveEntitites: true - there is still problem with activation from outside of the craft that isn't recognize as craft-leaving-event sometimes.
#80, #81 - same bug, fixed