OddLlama/ascii-checkers-club — pull request #26 by PhiNotPi (2014-01-03 20:47:53+00:00)
Title: rewrote get_best_move()

split into two functions, one for AI and one for opponent. This fixes a few bugs, such as crashing when the tree reaches a dead end. I also believe that the previous version did not correctly predict the opponent's move.