SirEverard/CamelotExpansionPack — pull request #1 by abesco (2013-12-29 18:02:45+00:00)
Title: Using GameManager.resume seems to fix the poblem

Adding GameManager.resume(!0); to the onOpen function of the showDialog function in the GridInterface seems to workaround the problem. Although to me it's not so clear which approach would be better to use.