adam4813/Sigma — pull request #102 by Zardoz89 (2013-12-25 09:39:44+00:00)
Title: Added a shader for monitors and a basic shader that not apply lighting ...

...and show UV channels + lighting if texture is not apply.
Basic in particular is useful to debugging a mesh.
Note: both shaders requires **>lightEnabled=0b** in test.sc to display it correctly.