kanzure/pokemon-reverse-engineering-tools — pull request #62 by yenatch (2013-12-20 06:17:54+00:00)
Title: hot macro action

- PointerLabel{Before,After}Bank now take a label instead of the redundant BANK(label), label
- use the from_asm() method for all macros
- no more macro logic in the preprocessor
- read and write RGB macros for palettes instead of binary chunks
- battle animation macros