simongeilfus/Cinder-OculusRift — pull request #1 by bzztbomb (2013-12-19 20:13:47+00:00)
Title: Feature/upgrade to 0.2.5c

Just playing around with my new Rift and the latest SDK. Updated the block to compile with it and fixed a crash bug (maybe this was just on my system?) Also switching distortion shader to use gl::draw(texture) so that flipped texcoords are dealt with (if needed).

Hope its useful!