princemio/ofxMIOFlowGLSL — pull request #1 by bschorr (2013-12-14 20:57:51+00:00)
Title: fixed int/float conflicts in flowShader

Hey, very cool addon! I fixed some conflicts of int/float by just adding a few ".0" after declarations. It was not working for me before that. It might have worked in other computers / OS... figured I'd push. Thanks!