voxelinc/voxellancer — pull request #138 by psieg (2013-12-10 14:21:34+00:00)
Title: Hooks

Adds the WorldObject Hooks
because there is no Explosion yet, the Bullet and Rocket "only" dissapear

Note objects scheduled for removal are not handled by the damageloop / damager any more in order to avoid splittoffs of rockets