away3d/away3d-core-fp11 — pull request #664 by kurono (2013-12-09 12:31:29+00:00)
Title: Dev: SSAO effect

Basic AGAL approximation of the SSAO effect. Uses a depth map, 8 passes, extremely fast, 3 rendering modes.

Example:
var filter = new DepthSSAOFilter3D();
filter.range = view3d.camera.lens.far * 0.3;
view3d.filters3d = [ filter ];