Baystation12/Baystation12 — pull request #3989 by Ccomp5950 (2013-11-29 00:49:42+00:00)
Title: Hotfix for Syndicate ID's not being able to be assigned names / job

Problem: Syndicate ID cards were acting like regular ID's because the attack_self() proc was looking for variable conditions that wouldn't exist from the start.

Solution: New cards will spawn with variables that allow attack_self to start the process and also update the cards after the initial update.