qLab/qLib — pull request #123 by gadfly16 (2013-11-28 17:30:41+00:00)
Title: FIXED: Camera Plane SOP, OBJ

The default shader fixed. Textures are displayed in the viewport
correctly and it uses Tint's fourth value as an opacity multiplier. Now
the shader works almost identically in all major shading engines (OGL,
MP, RT, PBR).