Baystation12/Baystation12 — pull request #3942 by Iamgoofball (2013-11-20 07:04:46+00:00)
Title: Added a lot of changes.

You can now produce PDAs, and most the PDA carts from R&D.
You can produce some syndicate stuff if you have illegal research to 2 or 3, like binary keys and chameleon jumpsuits.
After a discussion in the bs12 IRC, the species lock on RIGsuits has been removed as a TEMPORARY change to make sure that people who roll alien Nuke Ops can still help out, instead of being useless and stuck on the shuttle, since there aren't any alien nuke ops rig suit sprites, and they can't wear the default suits.
You can produce Chemical Implants, Loyalty Implants, and(if you have syndicate illegal tech research) Freedom Implants.
Uncommented the Chemsprayer from production and removed it's combat requirement. It's fairly harmless, and people who abuse it can be banned. Janitors will love using it with space cleaner.