hrydgard/ppsspp — pull request #4568 by Bigpet (2013-11-17 21:47:37+00:00)
Title: fix fps and dev stats not using Qt renderer

I would like to find a more elegant solution but I couldn't come up with anything else than either this or an `#ifdef USING_QT_UI`

The issue is that the Qt build now no longer uses a font atlas so every
call to DrawBuffer::DrawText will crash the program

Also, use QThread::usleep because Windows doesn't have usleep.

bump native version to include atlas check