Baystation12/Baystation12 — pull request #3930 by Higgin (2013-11-17 01:48:00+00:00)
Title: Changes to how projectiles work: take two!

-Embedding is now a function of armor and projectile base damage.
-Chances to hit varied body parts are modified via miss_modifier. Less likely to hit head, extremities, etc. Distance is more of a factor.
This is a 'take-two' against how I accidentally the first one.