urho3d/Urho3D — pull request #37 by szamq (2013-11-06 01:14:43+00:00)
Title: Added Bullet anisotropic friction to RigidBody and exposed to Lua and AngelScript

It's usefull when creating player physics. You can have friction on x and z axis but not on y axis, which pervents stucking on wall when jumping on it. Default value is (1, 1, 1) which means to not use anisotropic friction(Bullet compatible). Exposed functionality tested only on AngelScript