CS3141-Fall2013/TSP-Project — pull request #32 by aweidner (2013-11-05 05:08:30+00:00)
Title: Killfeed is now working

When a player is killed, a message will be broadcast across the server that the player died and who killed him. The message will disapear after 50 ticks currently, but this can be changed in GameModel if a longer message time is required. Messages will show up in order of appearance.