Baystation12/Baystation12 — pull request #3866 by comma (2013-11-04 01:16:31+00:00)
Title: Itty bitty antilag bits.

-If wound disappears, do not process it.
-Moved reagents checks so they are only done when wound is internal. They have no effects on non-internal wounds anyway.
-Calling update_body only when losing limbs, other times UpdateDamageIcon(] is right proc