GarageGames/Torque3D — pull request #516 by DavidWyand-GG (2013-10-31 21:06:48+00:00)
Title: Update ReflectionManager on Scene Field Change

During side-by-side rendering the refraction texture needs to be updated
for both the left and right fields. These changes add a new GFXDevice
event type to track when a field is about to be rendered. The
ReflectionManager listens to this new event and ensures that the
refraction texture will be updated if it is referenced by a material.