libgdx/libgdx — pull request #878 by Darkyenus (2013-10-28 16:36:22+00:00)
Title: Ability to draw any quad with SpriteBatch without having to use an array

This method should find its use when drawing frequently changing quads, because it is no longer needed to keep another array and copy its values around, as it is with method draw(Texture,float[],int,int).