oskarwiksten/andors-trail — pull request #8 by Zukero (2013-10-22 14:15:06+00:00)
Title: MapObject & MonsterSpawnArea can be activated/deactivated using the

isActive boolean.
No handle exist yet to deactivate these areas.
Deactivated areas are never returned by PredefinedMap API.
Inactive container areas' Loot are not created on
createAllContainerLoot() calls. Think of creating it on area activation
when implemented (TODO label placed in the code to never forget :p)