GarageGames/Torque3D — pull request #496 by DavidWyand-GG (2013-10-08 22:22:17+00:00)
Title: Change default damage and white flash

Change both the damage flash and white out values to return 0 by
default. This prevents a damage flash or white out from displaying for
GameBase derived classes that don't override these methods. From
https://github.com/GarageGames/Torque3D/issues/395