PrimaryFeather/Starling-Framework — pull request #409 by hamidhomatash (2013-10-07 10:04:27+00:00)
Title: Remove power of 2 check from useRectTexture

I think it makes sense that even if the Texture is a power of 2 (as long as mipmaps is false) that a RectangleTexture is used for the memory saving benefits it offers.

I cannot see any disadvantages to doing this as to use a RectangleTexture mipmaps has to be false