Lemmih/hsSDL2 — pull request #8 by tcsavage (2013-09-28 20:52:30+00:00)
Title: Bindings for OpenGL texture binding functions

Includes a `withBoundTexture` function which works around a problem where textures are garbage collected while still bound to the OpenGL context. I'm not quite happy with this solution but it works and I don't have any better ideas right now. Simple bind and unbind functions are exported as well (`glBindTexture` and `glUnbindTexture`).