hrydgard/ppsspp — pull request #3904 by unknownbrackets (2013-09-24 06:28:45+00:00)
Title: Actually apply restored ge contexts

Heh, otherwise some things won't get executed, etc. which might cause glitches.

Also, set textureChanged when starting to process lists, in case the game was evil and overwrote the memory between lists without setting a new texture. That sounds like a thing I might innocently do/have done in a test.

-[Unknown]