CleverRaven/Cataclysm-DDA — pull request #3109 by kevingranade (2013-09-18 23:39:36+00:00)
Title: Reduce damage to vehicle components far away from impacts [wip]

Like it says in the title, for each vehicle involved in a collision, determine the epicenter of the collision by averaging the coordinates of the involved components, then when spreading damage around to the rest of the vehicle based on the jolt, taper off the damage based on damage from the epicenter.