libgdx/libgdx — pull request #720 by xoppa (2013-09-14 23:29:40+00:00)
Title: Add ShaderCollectionTest

The shader tests I used (not the actual composite shader). This doesn't include all the materials/cubemaps used (and referenced in the test), only the ones I create myself. To run test you'll need to only use the debug environment and badlogic_normal or metal02 material or copy the adreno textures into the materials folder. Also note that the shaders are just test shaders.