xCmac/Super-Block-Fighter-Turbo — pull request #2 by StefanoFiumara (2013-09-11 01:38:07+00:00)
Title: Basic AI Implementation

It's really easy to beat right now...need to work on some more advanced logic, but let me know what you think.

Spawn points and starting directions can be set in the scene inspector and the Start() functions of the respective scripts.