hrydgard/ppsspp — pull request #3713 by unknownbrackets (2013-09-10 08:32:18+00:00)
Title: Correct sceKernelGetThreadStackFreeSize()

This fixes the Conception demo, and probably any other game that might be unhappy if that function returned 0 (since it always, always did - it found the thread id at the stack bottom and said "oh, drat.")

-[Unknown]