CleverRaven/Cataclysm-DDA — pull request #2930 by fuchs87 (2013-09-09 14:09:50+00:00)
Title: More overmap_specials spawn in classic_mode

I have allowed more overmap_specials in the classic mode.... lab, outpost, bunker, silo, mine and cave.

Normally almost no monsters would spawn in these locations, because most monster-types are blocked in classic_mode. Therefore I have changed map::add_spawn(...) to replace non-classic-monsters with classic monsters.