hrydgard/ppsspp — pull request #3687 by unknownbrackets (2013-09-08 05:57:06+00:00)
Title: Always use fastmem for sw/lw on SP

At first I was thinking we should check SP maybe, but the likelyhood of it being wrong is pretty low now. We could still validate it, but that seems like a lot of work.

Unfortunately, it doesn't help as much as I hoped on Android. I think it was ~3% improvement in ClaDun. On x64, the improvement was 23%, and 15% in another game.

Of course, fastmem is still better (much better.)

-[Unknown]