libgdx/libgdx — pull request #565 by hneuer (2013-09-07 14:21:54+00:00)
Title: Added bounding box for particle effects.

It can be useful to have the bounds of a particle effect (I need it for a depth test in a sorting algorithm for rendering a 2.5d view). This PR adds this functionality.

Note that I used BoundingBox with z set to 0 as there is no equivalent for 2D.