flibitijibibo/SDL2-CS — pull request #34 by babelshift (2013-08-30 03:25:31+00:00)
Title: Adding methods to map to SDL_Delay and SDL_GetTicks in SDL_systimer.h

Querying and controlling the SDL timers are a key part of maintaining proper frame rates. These methods will help with creating a proper game loop.

Internally, SDL implements systimers differently depending on the OS. I've only tested these methods on Windows.